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Option to ommit auth system for local-only connections #422

@O1LER

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@O1LER

Currently you need an active internet connection in order to authenticate a player. It would be nice to allow local-only play without the need for an internet connection.

It would be nice to be able to ommit the need for player authentication with the backend, for example trough a start/ENV argument like local, and allowing clients to connect without authentication that have their own local flag set.

This ties into BeamMP/BeamMP-Launcher#173 and BeamMP/BeamMP-Launcher#54

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