Replies: 2 comments
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Sure, I guess these would be convenient. I think handedness wouldn't matter in the 3d case as long as the result of doing In 2D the rotate method is used with I am not sure what the 2D equivalent of this API would be. |
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Just chiming in with a "me too"... a convenient ability to rotate an existing Vec2 by an arbitrary angle would be quite useful and helpful. |
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Methods to rotate a
Vec3around an axis.Example usage:
Similar methods for
Vec2may be useful as well:I'm not sure on the naming for the
Vec2methods, as there is already a method calledrotatethat does something different. I'm also not sure how/if handedness should be considered for theVec3rotations.Beta Was this translation helpful? Give feedback.
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