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feat: add support for subscribed marketing consent status #985

feat: add support for subscribed marketing consent status

feat: add support for subscribed marketing consent status #985

Triggered via pull request December 17, 2025 00:32
Status Failure
Total duration 10m 6s
Artifacts 5

ui-tests.yml

on: pull_request
Matrix: build
Build & Test Unity 6 macOS 🛠️🧪
6m 23s
Build & Test Unity 6 macOS 🛠️🧪
Build & Test Unity 6 Windows 🛠️🧪
7m 25s
Build & Test Unity 6 Windows 🛠️🧪
Matrix: test
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Annotations

5 errors and 6 warnings
Build & Test Unity 6 macOS 🛠️🧪
Process completed with exit code 1.
Build & Test Unity 6 Windows 🛠️🧪
Process completed with exit code 1.
Run StandaloneOSX UI tests 🧪
Process completed with exit code 1.
Run StandaloneWindows64 UI tests 🧪
The strategy configuration was canceled because "test.StandaloneOSX_self-hosted" failed
Run StandaloneWindows64 UI tests 🧪
The operation was canceled.
Build StandaloneOSX for AltTester 🛠️
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build StandaloneOSX for AltTester 🛠️
Unexpected input(s) 'artifactsPath', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildProfile', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
Build StandaloneWindows64 for AltTester 🛠️
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build StandaloneWindows64 for AltTester 🛠️
Unexpected input(s) 'artifactsPath', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildProfile', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
Build & Test Unity 6 Windows 🛠️🧪
Unable to clean or reset the repository. The repository will be recreated instead.
Run StandaloneWindows64 UI tests 🧪
Unable to clean or reset the repository. The repository will be recreated instead.

Artifacts

Produced during runtime
Name Size Digest
Build-StandaloneOSX
61.2 MB
sha256:c2b952d858f28abf16ab4fa2bd660451128a6f7d55d26f2cdde1a76e159da58f
Build-StandaloneWindows64
192 MB
sha256:dfa9943fe12cdb8ddac09f062e031d131db690ea05c4fc5cca7725a417e9dd08
Unity6-First-Build-Log
390 KB
sha256:cb22a9cfb368367dbe4ec4a57b95a5685028f06ad941ba336f0678798f658aa2
Unity6-Windows-Build-Log
84.9 KB
sha256:f6ed952c61dcdaf61c73e3511800b731079b2caf4392ce2adbc4115adb9622ff
Unity6-macOS-Build-Log
125 KB
sha256:3ba505ba6ab5d0ecdf0ecc39a6883272fabb8205f1bd9f1fe8ca87fbc8582045