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chore: update game bridge to 2.12.3 #882

chore: update game bridge to 2.12.3

chore: update game bridge to 2.12.3 #882

Triggered via pull request December 17, 2025 03:44
Status Cancelled
Total duration 11m 59s
Artifacts 7

test-build.yml

on: pull_request
Test sample app 🛠️
2m 46s
Test sample app 🛠️
Test Unity 6 sample app 🛠️
4m 16s
Test Unity 6 sample app 🛠️
Matrix: build
Matrix: build-unity6
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7 errors and 64 warnings
Build Unity 6 for iOS
Canceling since a higher priority waiting request for Test & Build-refs/pull/635/merge exists
Build Unity 6 for iOS
The operation was canceled.
Build for Android
Canceling since a higher priority waiting request for Test & Build-refs/pull/635/merge exists
Build for Android
The operation was canceled.
Build for WebGL
Canceling since a higher priority waiting request for Test & Build-refs/pull/635/merge exists
Build for WebGL
The operation was canceled.
Test & Build
Canceling since a higher priority waiting request for Test & Build-refs/pull/635/merge exists
Test sample app 🛠️
No cdata in stack trace for test case: Immutable.Passport.PassportImplTests.Relogin_NullResponse_Failed
Test Unity 6 sample app 🛠️
No files were found with the provided path: CodeCoverage. No artifacts will be uploaded.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/PassportImpl.cs(860,23): warning CS8618: Non-nullable field 'marketingConsentStatus' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/PassportImpl.cs(859,23): warning CS8618: Non-nullable field 'email' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/PassportImpl.cs(858,23): warning CS8618: Non-nullable field 'directLoginMethod' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/UI/IPassportWebView.cs(13,23): warning CS8618: Non-nullable field 'data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/UI/IPassportWebView.cs(12,23): warning CS8618: Non-nullable field 'method' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/UI/IPassportWebView.cs(24,23): warning CS8618: Non-nullable field 'name' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/UI/IPassportWebView.cs(23,23): warning CS8618: Non-nullable field 'message' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/UI/IPassportWebView.cs(170,23): warning CS8618: Non-nullable property 'PlatformSpecificConfig' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/ImmutableBrowserCore/WindowsWebBrowserClientAdapter.cs(17,16): warning CS8618: Non-nullable event 'OnUnityPostMessage' must contain a non-null value when exiting constructor. Consider declaring the event as nullable.
Build for StandaloneWindows64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(24,51): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(68,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(63,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(58,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(53,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(42,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(37,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Marketplace/Runtime/LinkFactory.cs(29,39): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserRequest.cs(10,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(84,74): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(74,58): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(49,53): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(48,48): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(42,44): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(24,51): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/ImmutableBrowserCore/WindowsWebBrowserClientAdapter.cs(52,53): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build Unity 6 for iOS
No files were found with the provided path: build. No artifacts will be uploaded.
Build Unity 6 for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(45,31): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(35,29): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Event/AnalyticsEvent.cs(40,61): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(16,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(11,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserRequest.cs(12,70): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserRequest.cs(10,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(24,51): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for iOS
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for Android
No files were found with the provided path: build. No artifacts will be uploaded.
Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(49,53): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(48,48): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(42,44): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Model/DirectLoginOptions.cs(43,72): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Model/DirectLoginOptions.cs(20,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Helpers/UriHelpers.cs(11,29): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Helpers/JsonHelpers.cs(15,24): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Event/AnalyticsEvent.cs(40,61): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Helpers/JsonHelpers.cs(15,24): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(68,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(63,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(58,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(53,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(42,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(37,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Marketplace/Runtime/LinkFactory.cs(29,39): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.

Artifacts

Produced during runtime
Name Size Digest
Build-StandaloneWindows64
183 MB
sha256:a890b3dcaa78d57e5ee59ff8322200681b7b8263a784c68257c5d00376c96eb0
Build-Unity6-StandaloneWindows64
190 MB
sha256:e5b6a6fd190e576b63278afe3305a53136289368b770bd4cab4332841ed3a46f
Build-WebGL
12.5 MB
sha256:a5fb088a5123b860761d7e7b675df8fe5f8206fc3e79822af4576091db3052d9
Build-iOS
224 MB
sha256:dd23b528c10d1590733968ed096a1af87c432d250bb64d1e352b80eea5dc8b2b
Coverage results
337 KB
sha256:d206af1f79cac9103632aa7964c5d3fd90cc48b7926e5fd6d609bfb0045d5f94
Test results
322 KB
sha256:a195933bd75b4867a0f346de09b584bdf841679bf4ba5ac5d56fc85d6850b9ad
Unity6-Test-results
310 KB
sha256:f9c314d8b10c5fbcb10de30c09e79405ac88c6def05b4eec1e37e58aaa102328