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The best strategy when playing is to stay at a corner, dodge enemy shots while moving to another corner...
This is too simple. Suggestions :
- limit the player's movement (for instance, impossible to go beyond the last circle of enemies)
- change the system: original idea was that the player could move anywhere, and enemies had some AI instead of simply rotating as dumb minions. While getting further, enemies were stronger.
- player cannot move: more difficult as only shot-cancel can protect him, so enemies should be weaker or less numerous.