Releases: 0xsequence/sequence-unreal
Releases · 0xsequence/sequence-unreal
Sequence Unreal 3.0.4
Changelog
Added
- New wallet infrastructure: Ecosystem Wallets
- New chain support: Arc testnet, Monad mainnet, Incentiv mainnet, Etherlink Shadownet testnet
Changed
- BigInteger values (such as the chain- or token id) are represented as string values.
Use FBigInt.h in C++ for precise BigInteger usage. - Previous
SequenceWalletandSequenceWalletBPclasses now refer toSequenceEmbeddedWalletandSequenceEmbeddedWalletBP
Removed
- We are no longer supporting the Unreal Engine versions 5.2 and 5.3
Sequence Unreal 2.1.0
Changelog
Added
- New chain support: Somnia mainnet, Sandbox testnet and Incentiv testnet v2
- Encoding function parameters and decoding results inside a rust library
- Support for decoding sale details from ERC721 or ERC1155 sale contracts
- New swap API
Changed
- Removed 'page' warning
Fixed
- Marketplace ListAllCollectibleOffers and ListAllCollectibleListings return array of empty objects
- Mime type when downloading textures
Sequence Unreal 3.0.0 Beta
Sequence Unreal 2.0.1
Changelog
Added
- Marketplace: Read Listings and Offers from any collection
- Crypto Checkout: Create/fulfill listings and offers on your Marketplace
- Swap currencies using Sequence's Smart Swaps
- DefaultChain inside SequenceConfig
- New Chain: Frequency Testnet
- Check if a session is valid
Changed
- Blueprint node structure, delegates as function parameters
- Contract Wrapper Constructors
Removed
- Sign-In widgets and pawn dependency
Sequence Unreal 1.6.1
Changelog
Added
- Sign In with Epic
Fixed
- Private modules included in public headers
Sequence Unreal 2.0.0
Changelog
Added
- Marketplace: Read Listings and Offers from any collection
- Crypto Checkout: Create/fulfill listings and offers on your Marketplace
- Swap currencies using Sequence's Smart Swaps
- DefaultChain inside SequenceConfig
Changed
- Blueprint node structure, delegates as function parameters
Removed
- Sign-In widgets and pawn dependency
Sequence Unreal 1.6.0
Changelog
Added
- New Mainnet Support: Etherlink, XR1, Moonbeam
- New Testnet Support: Monad, Somnia, Etherlink, Moonbeam
- GetLinkedWallets and RemoveLinkedWallet APIs
- Use server-side timeshift when creating Intent requests
Fixed
- Try-catch statement inside Apple Bridge plugin
Sequence Unreal 1.5.1
Changelog
Added
- New Chain Support: Telos
- Validate WaaS API Signatures
- SequencePay Submodule with OnRamp nodes
Fixed
- Validate PlayFab inputs like username, password, etc
- Catch exceptions inside Apple Bridge
- Fixed Session List response
Sequence Unreal 1.5.0
Changelog
Added
- New Chain Support: Soneium Mainnet, LAOS and Root
- Boilerplate Widgets: Inventory, Profile, Primary Sale
- Added Support for Unreal Engine 5.5
- RPC Manager retries sending intents
- Added SendEther function in SequenceWallet
Fixed
- Fixed issue where Windows builds crash
- Fixed compilation issues from missing header files
Changed
- Removed UDelayedEncodingObjectArgsBP
Sequence Unreal 1.4.1 (Hudless Version for UE 5.3)
- Support for Immutable zkEVM mainnet and testnet
- Support for SKALE Nebula network