This project is a small self training to get important skills for working in game industry. The main thing there is the self written library for making 2d game development easier with a small demonstartion of this library usage within an example JRPG game. If you want to use this library for your own project, you are free to go. Any contribution or discussion are also always welcome.
Project has support for Windows, MacOS and Linux. All necessary libraries and includes are already within a directory. Scripts for relevant platforms are provided within a Scripts/ directory to setup project using premake5.
- Windows: open
Scripts/and runSetup-Windows.bat, then open generated Visual Studio solution in root directory2D-Engine/ - MacOs: open
Scripts/with terminal and runsh Setup-Mac.sh. If you getting permission errors, you have to give permission for scrpits by typing next two commandschmod +x ../Vendor/Binaries/Premake/macOS/premake5andchmod +x Setup-Mac.sh. After that Xcode solution will be generated in root directory2D-Engine/ - Linux: within 'Scripts/' directory run
chmod +x script.sh && ./script.sh. Then open generated Gmake solution.
- UNLICENSE for this repository (see
UNLICENSE.txtfor more details) - Premake is licensed under BSD 3-Clause (see included LICENSE.txt file for more details)