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WebMultiplayerGameTest

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Introduction

This is a test of a multiplayer game using websockets and a node.js server. I am using typescript for the client and server. For the client I am using HTML and CSS for the UI and canvas for the game. For the server I am using express and socket.io.

How to build

I have made a build script for the client and server. Just run ./tools/build.sh to build the project.

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