tweak(drawable): Set correct model tint color after loading a save game #2025
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This PR fixes a minor bug that causes models to have an incorrect tint color after loading a save game, for example the dark / grey tint when being disabled.
Relevant code:
GeneralsGameCode/GeneralsMD/Code/GameEngine/Source/GameClient/Drawable.cpp
Line 1237 in b878990
Before:
model_tint_color_before.mp4
After
model_tint_color_after.mp4
TODO: