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55 changes: 0 additions & 55 deletions .yamato/input-system-editor-functional-tests.yml
Original file line number Diff line number Diff line change
Expand Up @@ -110,61 +110,6 @@ inputsystem-editorfunctionaltests_-_6000_0_-_windows:
paths:
- artifacts/**/*

# InputSystem-EditorFunctionalTests - 6000.2 - MacOS
inputsystem-editorfunctionaltests_-_6000_2_-_macos:
name: InputSystem-EditorFunctionalTests - 6000.2 - MacOS
agent:
image: package-ci/macos-13:default
type: Unity::VM::osx
flavor: b1.xlarge
commands:
- command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
- command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_MacOS_6000.2_project;flags:inputsystem_MacOS_6000.2_project" --timeout=3600 --artifacts-path=artifacts
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
artifacts:
artifacts:
paths:
- artifacts/**/*

# InputSystem-EditorFunctionalTests - 6000.2 - Ubuntu
inputsystem-editorfunctionaltests_-_6000_2_-_ubuntu:
name: InputSystem-EditorFunctionalTests - 6000.2 - Ubuntu
agent:
image: package-ci/ubuntu-22.04:default
type: Unity::VM
flavor: b1.large
commands:
- command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
- command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Ubuntu_6000.2_project;flags:inputsystem_Ubuntu_6000.2_project" --timeout=3600 --artifacts-path=artifacts
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh
artifacts:
artifacts:
paths:
- artifacts/**/*

# InputSystem-EditorFunctionalTests - 6000.2 - Windows
inputsystem-editorfunctionaltests_-_6000_2_-_windows:
name: InputSystem-EditorFunctionalTests - 6000.2 - Windows
agent:
image: package-ci/win10:default
type: Unity::VM
flavor: b1.large
commands:
- command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes'
- command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
- command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait
- command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:%YAMATO_SOURCE_DIR%/Packages;" --coverage-results-path=%YAMATO_SOURCE_DIR%/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Windows_6000.2_project;flags:inputsystem_Windows_6000.2_project" --timeout=3600 --artifacts-path=artifacts
after:
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
artifacts:
artifacts:
paths:
- artifacts/**/*

# InputSystem-EditorFunctionalTests - 6000.3 - MacOS
inputsystem-editorfunctionaltests_-_6000_3_-_macos:
name: InputSystem-EditorFunctionalTests - 6000.3 - MacOS
Expand Down
55 changes: 0 additions & 55 deletions .yamato/input-system-editor-performance-tests.yml
Original file line number Diff line number Diff line change
Expand Up @@ -110,61 +110,6 @@ inputsystem-editorperformancetests_-_6000_0_-_windows:
paths:
- artifacts/**/*

# InputSystem-EditorPerformanceTests - 6000.2 - MacOS
inputsystem-editorperformancetests_-_6000_2_-_macos:
name: InputSystem-EditorPerformanceTests - 6000.2 - MacOS
agent:
image: package-ci/macos-13:default
type: Unity::VM::osx
flavor: b1.xlarge
commands:
- command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
- command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
artifacts:
artifacts:
paths:
- artifacts/**/*

# InputSystem-EditorPerformanceTests - 6000.2 - Ubuntu
inputsystem-editorperformancetests_-_6000_2_-_ubuntu:
name: InputSystem-EditorPerformanceTests - 6000.2 - Ubuntu
agent:
image: package-ci/ubuntu-22.04:default
type: Unity::VM
flavor: b1.large
commands:
- command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
- command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh
artifacts:
artifacts:
paths:
- artifacts/**/*

# InputSystem-EditorPerformanceTests - 6000.2 - Windows
inputsystem-editorperformancetests_-_6000_2_-_windows:
name: InputSystem-EditorPerformanceTests - 6000.2 - Windows
agent:
image: package-ci/win10:default
type: Unity::VM
flavor: b1.large
commands:
- command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes'
- command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
- command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait
- command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts
after:
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
artifacts:
artifacts:
paths:
- artifacts/**/*

# InputSystem-EditorPerformanceTests - 6000.3 - MacOS
inputsystem-editorperformancetests_-_6000_3_-_macos:
name: InputSystem-EditorPerformanceTests - 6000.3 - MacOS
Expand Down
89 changes: 0 additions & 89 deletions .yamato/input-system-mobile-functional-build-jobs.yml
Original file line number Diff line number Diff line change
Expand Up @@ -178,95 +178,6 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_0_-_tvos:
paths:
- build/players/**/*

# InputSystem-MobileFunctionalBuildJobs - 6000.2 - Android - il2cpp
inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_android_-_il2cpp:
name: InputSystem-MobileFunctionalBuildJobs - 6000.2 - Android - il2cpp
agent:
image: package-ci/win10:default
type: Unity::VM
flavor: b1.xlarge
commands:
- command: unity-downloader-cli -u 6000.2/staging -c Editor -c Android --fast --wait
- command: |-
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp
after:
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
artifacts:
logs:
paths:
- build/logs/**/*
players:
paths:
- build/players/**/*

# InputSystem-MobileFunctionalBuildJobs - 6000.2 - Android - mono
inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_android_-_mono:
name: InputSystem-MobileFunctionalBuildJobs - 6000.2 - Android - mono
agent:
image: package-ci/win10:default
type: Unity::VM
flavor: b1.xlarge
commands:
- command: unity-downloader-cli -u 6000.2/staging -c Editor -c Android --fast --wait
- command: |-
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android
after:
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
artifacts:
logs:
paths:
- build/logs/**/*
players:
paths:
- build/players/**/*

# InputSystem-MobileFunctionalBuildJobs - 6000.2 - IOS
inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_ios:
name: InputSystem-MobileFunctionalBuildJobs - 6000.2 - IOS
agent:
image: package-ci/macos-13:default
type: Unity::VM::osx
flavor: m1.mac
commands:
- command: unity-downloader-cli -u 6000.2/staging -c Editor -c iOS --fast --wait
- command: |-
curl -s https://artifactory-slo.bf.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr --output utr
chmod u+x utr
- command: ./utr --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=ios
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
artifacts:
logs:
paths:
- build/logs/**/*
players:
paths:
- build/players/**/*
variables:
UTR_VERSION: 1.42.0

# InputSystem-MobileFunctionalBuildJobs - 6000.2 - TvOS
inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_tvos:
name: InputSystem-MobileFunctionalBuildJobs - 6000.2 - TvOS
agent:
image: package-ci/macos-13:default
type: Unity::VM::osx
flavor: m1.mac
commands:
- command: unity-downloader-cli -u 6000.2/staging -c Editor -c AppleTV --fast --wait
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=tvOS
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
artifacts:
logs:
paths:
- build/logs/**/*
players:
paths:
- build/players/**/*

# InputSystem-MobileFunctionalBuildJobs - 6000.3 - Android - il2cpp
inputsystem-mobilefunctionalbuildjobs_-_6000_3_-_android_-_il2cpp:
name: InputSystem-MobileFunctionalBuildJobs - 6000.3 - Android - il2cpp
Expand Down
98 changes: 0 additions & 98 deletions .yamato/input-system-mobile-functional-tests.yml
Original file line number Diff line number Diff line change
Expand Up @@ -196,104 +196,6 @@ inputsystem-mobilefunctionaltests_-_6000_0_-_tvos:
dependencies:
- path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_6000_0_-_tvos

# InputSystem-MobileFunctionalTests - 6000.2 - Android - il2cpp
inputsystem-mobilefunctionaltests_-_6000_2_-_android_-_il2cpp:
name: InputSystem-MobileFunctionalTests - 6000.2 - Android - il2cpp
agent:
image: mobile/android-execution-base:v2.3785910
type: Unity::mobile::shield
flavor: b1.xlarge
commands:
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices
- command: curl -s https://artifactory-slo.bf.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
- command: |-
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
utr.bat --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android
after:
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
- command: if not exist build\test-results mkdir build\test-results
- command: powershell %ANDROID_SDK_ROOT%\platform-tools\adb.exe logcat -d > build/test-results/device_log.txt
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
artifacts:
logs:
paths:
- build/test-results/**/*
dependencies:
- path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_android_-_il2cpp
variables:
UTR_VERSION: 1.42.0

# InputSystem-MobileFunctionalTests - 6000.2 - Android - mono
inputsystem-mobilefunctionaltests_-_6000_2_-_android_-_mono:
name: InputSystem-MobileFunctionalTests - 6000.2 - Android - mono
agent:
image: mobile/android-execution-base:v2.3785910
type: Unity::mobile::shield
flavor: b1.xlarge
commands:
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices
- command: curl -s https://artifactory-slo.bf.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
- command: |-
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
utr.bat --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android
after:
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
- command: if not exist build\test-results mkdir build\test-results
- command: powershell %ANDROID_SDK_ROOT%\platform-tools\adb.exe logcat -d > build/test-results/device_log.txt
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
artifacts:
logs:
paths:
- build/test-results/**/*
dependencies:
- path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_android_-_mono
variables:
UTR_VERSION: 1.42.0

# InputSystem-MobileFunctionalTests - 6000.2 - IOS
inputsystem-mobilefunctionaltests_-_6000_2_-_ios:
name: InputSystem-MobileFunctionalTests - 6000.2 - IOS
agent:
image: package-ci/macos-13:default
type: Unity::mobile::iPhone
flavor: m1.mac
model: SE
commands:
- command: |-
curl -s https://artifactory-slo.bf.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr --output utr
chmod u+x utr
- command: ./utr --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=ios
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
artifacts:
logs:
paths:
- build/test-results/**/*
dependencies:
- path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_ios
variables:
UTR_VERSION: 1.42.0

# InputSystem-MobileFunctionalTests - 6000.2 - TvOS
inputsystem-mobilefunctionaltests_-_6000_2_-_tvos:
name: InputSystem-MobileFunctionalTests - 6000.2 - TvOS
agent:
image: package-ci/macos-13:default
type: Unity::mobile::appletv
flavor: m1.mac
commands:
- command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=tvOS
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
artifacts:
logs:
paths:
- build/test-results/**/*
dependencies:
- path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_tvos

# InputSystem-MobileFunctionalTests - 6000.3 - Android - il2cpp
inputsystem-mobilefunctionaltests_-_6000_3_-_android_-_il2cpp:
name: InputSystem-MobileFunctionalTests - 6000.3 - Android - il2cpp
Expand Down
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