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Releases: VTrider/ExtraUtilities

Release v1.0.0

27 Jun 03:14

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Release v1.0.0

Added ordnance api and changed runtime back to /MD. The library is pretty much done now besides the tli not working on mortars with ordnance velocity inheritance, if anyone wants to tackle that go right ahead :). Big thanks to Janne of course for making this mod a reality, hopefully BZR modding is in a better place now than it was before. Go and make some cool stuff with this!

Additions:

Changes:

  • Bullet init and hit callbacks now pass in an ordnance handle as their fourth and fifth parameters respectively, any previous scripts will not be broken and may add the fifth parameter to use it if they wish.
  • Runtime library is back to /MD

v1.0.0-beta.17

11 May 17:42

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Release v1.0.0-beta.17

Fixed bug in the multiplayer BuildObject functions that caused a string to be called rather than the function, and added some new functions.

Additions:

  • GetFullscreen()
  • GetGameResolution()
  • GetUIScaling()

Fixes:

  • BuildAsyncObject and BuildSyncObject calling a string rather than function

v1.0.0-beta.16

04 May 17:08

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Release v1.0.0-beta.16

Cleaned up various code and added some new functions.

Additions:

v1.0.0-beta.15

30 Apr 19:24

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Release v1.0.0-beta.15

Additions:

  • All callbacks now have the same error handling as stock event handlers (ie. Lua Script Update error: etc.)

Fixes:

  • Crashes related to lua callback functions

v1.0.0-beta.14

28 Apr 03:37

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Release v1.0.0-beta.14

Added function to check if a comm tower has power, and a function that patches out the starting recycler in strategy and mpi missions.

Additions:

  • IsCommTowerPowered(h)
  • DisableStartingRecycler()

Fixes:

  • Fixed wrong camera matrix values, can now get the transform or view matrix

v1.0.0-beta.13

19 Apr 18:10

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v1.0.0-beta.12

03 Apr 03:57

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Release v1.0.0-beta.12

A few new features

Additions:

  • GetMyNetID function
  • AddScrap callback

Fixes:

  • Some lua functions now specifically ask for an integer rather than number

v1.0.0-beta.11

04 Mar 22:25

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Release v1.0.0-beta.11

Lots of cool stuff and bug fixes

Additions:

  • Full set of sunlight functions, supports all trn parameters, ambient, diffuse, and specular.

Changes:

  • Functions such as SetGravity() and SetFog() that take in a table or vector can now use the container or single values as arguments.

Fixes:

  • Sunlight and fog no longer reset on their own through various means (collecting a powerup, switching camera modes, viewing an explosion etc).

v1.0.0-beta.10

28 Feb 01:47

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Release v1.0.0-beta.10

Preview of the ordnance velocity patch as well as asynchronous build object!

Additions:

v1.0.0-beta.9

19 Feb 04:14

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Release v1.0.0-beta.9

Heap corruption should be fixed for good

Fixed:

  • Heap corruption crash from using the improper lua table dummy node