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Eletria is a conceptual system for generating volumetric (3D) images — not through screens or projections, but by emitting photons directly into space.

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⚡️ Eletria

"Photon Emission by Controlled Electron-Ion Interaction in a Volumetric Grid"

Eletria is a conceptual system for generating volumetric (3D) images — not through screens or projections, but by emitting photons directly into space. It uses beam pairs of electrons that intersect precisely inside an ionized medium to activate lit voxels — visible points of light suspended in mid-air.

Imagine a real-time 3D display where each pixel is a floating point of light, activated by physics itself.


Core Concept

At the heart of Eletria is a controlled recombination event:

  • A vacuum-sealed or low-pressure chamber is filled with a lightly ionized gas (e.g., hydrogen, helium, neon).
  • Electron beam pairs are directed to intersect at precise spatial coordinates — the logical voxel nodes.
  • Where the beams intersect and meet ion density thresholds, visible photons are emitted via electron-ion recombination.
  • The result: a sharp, localized point of light — a voxel — visible without any screens or lenses.

Key System Components

1. Voxel Grid (Logical Node Space)

  • A 3D coordinate system where voxels are defined in software.
  • Physically, the space is empty — only the beam engine determines where a voxel lights up.

2. Ionized Medium

  • Lightly ionized noble or diatomic gases (H₂, He, Ne) optimized for safe, visible photon emission.
  • Maintained at controlled pressure and temperature for optimal performance.

3. Beam Pairs (xN)

  • Each Beam Pair consists of two electron beams aimed to intersect at a specific voxel.
  • Electron beams are steered by electromagnetic or electrostatic gimbals (quaternion-driven).
  • Multiple pairs enable parallel voxel activation and higher image resolution.

4. SpinStep Engine 🔗 GitHub →

  • Controls the traversal of the voxel grid.
  • Computes and drives emitter trajectories in real-time.
  • Coordinates timing, firing, and beam steering logic.

5. Laser Clearing System (Optional, Advanced)

  • Infrared pre-pulses clear ions along the beam path just before each electron pulse.
  • Prevents premature photon emission and improves voxel sharpness.

6. Sensor & Feedback Subsystem (Future Work)

  • Visual or particle-based sensors monitor voxel accuracy.
  • Feedback loops dynamically adjust emitter calibration, beam power, or gas conditions.

System Workflow

1. Initialize
   • SpinStep maps target voxel coordinates in the logical 3D grid.

2. Beam Path Calculation
   • For each voxel, SpinStep computes the trajectory of a Beam Pair.

3. IR Pulse (optional)
   • A laser pre-clears the beam path to suppress unintended interactions.

4. Beam Firing
   • Two electron pulses are emitted to intersect at the target voxel.

5. Photon Emission
   • Local electron-ion recombination emits a visible photon → voxel lit.

6. Frame Completion
   • Repeat across all voxel targets for each frame refresh cycle.

Why Use Beam Pairs?

Single electron beams can't localize energy precisely in 3D space. Instead, Beam Pairs:

  • Only produce recombination events at their point of intersection.
  • Enable logical AND-style targeting: high spatial and energy specificity.
  • Scale naturally: N pairs → N parallel voxels → better performance.

⚠️ Engineering Considerations

Challenge Approach
Beam Precision Quaternion-based steering, feedback loops
Ion Management Gas mix tuning, optional IR laser clearing
Synchronization Real-time coordination via SpinStep
Safety Beam shielding, vacuum safety, interlocks
Refresh Rate Multithreaded beam pair control & multiplexing

Explore the Project

For full documentation, see the docs/ directory.


Status

Prototype phase. Core ideas under development. Currently designing:

Contributions, discussion, and simulation models are welcome!


📜 License

MIT License © VoxleOne


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Eletria is a conceptual system for generating volumetric (3D) images — not through screens or projections, but by emitting photons directly into space.

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