Hello! Introducing myself, i'm a Arief Achmadi Yusra, a rare species of Unity3D and Unreal Engine Developer. Why i'm rare? well because what i do isn't really mainstream yet in the Country i lived (yet). I have 3+ years of experience dealing with game development-esque, i've been work at a New Indie Studio, IT Solution Corporate, and recently i took a Freelance gig as a Unity3D or Unreal Engine Programmer. My Primary skill is that i'm affluent with C#, C++, some Java and Javascript family scripting. My Secondary Skill is that i've worked long enough with Research and Development project that it's become a natural environtment to me. But my Ultimate Skill is that i can make your vision of what your game should become and put that to reality, to infinity and beyond!
- π What I do: I design and implement game systems with a focus on clean architecture, data-driven workflows (ScriptableObjects, Addressables), and modular AI behavior. Experienced in building JRPG, RTS, AR/VR, and simulator projects with Unity (C#), and exploring mechanics with Unreal Engine (Blueprints & C++).
- π» On the the other side: I create responsive UI/UX with Unity UI & TextMeshPro, and integrate gameplay features with APIs, databases, and asset pipelines for seamless player experience.
- π± Currently learning: Expanding into Unreal Engine systems design, advanced AI/behavior trees, and multiplayer networking to push scalability and immersion in games. Also expanding my expertise in Multiplayer Netwroking, SOLID Principle and CI/CD pipelines.
- π€ Let's connect: Iβm always open to collaborating on projects involving gameplay programming, AI design, and AR/VR innovation, or anything that challenges me to build smarter and more immersive systems.
You can reach me via email at ariefachmadi@yahoo.co.id or connect with me on LinkedIn.