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main/SB/Core/x/xHudUnitMeter

Section From To Bytes
📈 .text 83.56% 83.79% +4
Function From To Bytes
xDebugAddTweak(const char*, float*, float, float, const tweak_callback*, void*, unsigned int) 0.00% 100.00% +4

main/SB/Game/zFX

Section From To Bytes
⚠️ .text 8.98% 8.95% --3
Function From To Bytes
⚠️ xDebugAddTweak(const char*, const char*, const tweak_callback*, void*, unsigned int) 100.00% 0.00% --4

main/SB/Game/zLightning

Section From To Bytes
📈 .bss 0.00% 96.30% +6109
.data 0.00% 100.00% +16
📈 .rodata 97.90% 98.12% +2
.sbss 0.00% 100.00% +16
.sdata 14.62% 100.00% +40
📈 .sdata2 22.22% 75.38% +85
📈 .text 6.59% 31.62% +3116
Function From To Bytes
📈 zLightningInit() 0.00% 90.71% +2470
📈 zLightningUpdate(float) 0.00% 84.04% +645

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