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Elliot Masina edited this page Sep 18, 2025
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Welcome to the R-Type project Wiki! This project is a modern re-implementation of the classic R-Type game, built with a custom C++ game engine using an Entity-Component-System (ECS) architecture.
The goal of this project is not only to recreate the gameplay of R-Type, but also to design a scalable, modular engine supporting:
Real-time multiplayer with a client-server architecture
Extensible rendering and audio backends (SFML for now)
Modern programming practices (RAII, PImpl, CI/CD with Docker & GitHub Actions, etc.)