Pure Freecell is the classic freecell game written in golang and used as an example of how to build and ship a game using the golang vu game engine.
Pure Freecell was written to test the vu engine and to create a freecell with the minimal feature set enjoyed by the author.
To demonstrate the deploy scripts, Pure Freecell is available for sale on the IOS App store (as long as the author pays the yearly apple developer fee).
- Generate
./asset/shadersusinggo generatebefore compiling usinggo build. go buildadds all assets to the output binary, so recompile after changing any asset.