Spiky Shader Language Pre-Processor (sksh)
Project Spiky (c) 2018
-- Spiky ShaderLang (.SKSH) is file format that is an extension of GLSL (OpenGL Shading language). --
help| Show Help Messagesvout| Vertex Shader Output Namefout| Fragment Shader Output Namedef| Defines Custom Keywords
$ sksh.exe main.sksh -vout mainv.sksh -fout mainf.sksh -def SOMENICE -def NEWDEFINES
- Vertex Shader |
VERTEX,GEO,GEOMETRY - Fragment Shader |
PIXEL,FRAG,FRAGMENT