webcg-devtools provides tools and a user interface to develop and debug templates (graphic overlays) for CasparCG and WebCG.
Running examples can be found at http://indr.github.io/webcg-framework/ and https://indr.github.io/webcg-adobe-animate-adapter/. A running demo of the webcg-devtools without any overlays can be found here at https://indr.github.io/webcg-devtools/.
webcg-framework, a framework to create HTML5 templates for CasparCG and WebCG, aswell as webcg-adobe-animate-adapter, an adapter that lets you use HTML5 Canvas templates created with Adobe Animate with CasparCG and WebCG, come bundled with the webcg-devtools, and you don't need to download and install webcg-devtools separately.
npm run buildbuilds the library todist.npm run devbuilds the library, then keeps rebuilding it whenever the source files change.npm run testrun the unit tests in watch mode.npm run demostarts a demo at localhost:8080.
Copyright (c) 2018 Reto Inderbitzin, MIT License