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marcengelmann/README.md

Hi there! 👋

  • I am an aerospace engineer, researcher at Bauhaus Luftfahrt e.V. and doctoral candidate at TUM.
  • My research focus is the design of hydrogen aircraft fuselages, including detailed cabin design.
  • I am co-developing the overall aircraft design framework BLADE at Bauhaus Luftfahrt.
  • Additionally, I am responsible for the boarding and airport turnaround simulations.
  • The open source passenger boarding simulation PAXelerate is available on GitHub at www.paxelerate.com.
  • If you want to find out more about my current publications, check out a complete list at ResearchGate.

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  1. BauhausLuftfahrt/PAXelerate BauhausLuftfahrt/PAXelerate Public

    Passenger flow simulation framework for advanced aircraft cabin layouts. Written in Java. In development at Bauhaus Luftfahrt e.V. since 2014.

    Java 3 1

  2. BauhausLuftfahrt/Blender-CPACS-Importer BauhausLuftfahrt/Blender-CPACS-Importer Public

    Import CPACS xml files directly into Blender and turn them into a detailed 3D fuselage and cabin model. With already applied textures, lights and cameras you are ready to go for high quality render…

    Python 3

  3. BauhausLuftfahrt/Java-CPACS-Parser BauhausLuftfahrt/Java-CPACS-Parser Public

    Read and write CPACS files. Create an object structure out of CPACS and develop faster.

    Java 2

  4. BauhausLuftfahrt/BHLJavaToolbox BauhausLuftfahrt/BHLJavaToolbox Public

    Collection of common Java methods for a variety of purposes. Every expanding capabilities. Created by Bauhaus Luftfahrt.

    Java 1