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@michidk michidk commented Aug 15, 2021

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@michidk michidk added the enhancement New feature or request label Aug 15, 2021
@Rob2309
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Rob2309 commented Aug 15, 2021

We should discuss whether we want to use fully pathtraced rendering or a hybrid scheme.
Full raytracing seems very performance intensive at the moment. Most games use hybrid schemes where reflections/ambient occlusion/GI are raytraced and the rest is rendered with normal rasterization.

Base automatically changed from dev to main November 2, 2021 21:24
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