Beginner-friendly gameplay programming for Godot & Unity: Declarative, block-based, StateMachine & BehaviorTree powered portable C# code!
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Updated
Jan 20, 2026 - Python
Beginner-friendly gameplay programming for Godot & Unity: Declarative, block-based, StateMachine & BehaviorTree powered portable C# code!
Thin api wrapper around better-sqlite3 and bun:sqlite to allow cross- runtime/engine usage
Luny: Unified Game Engine API - C# version for Unity, Godot, Stride, Flax, Unigine, ..
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